The Horizon class (updated) 12-05-2014
Update Log: Changes include the render settings, ambient lighting, added a reflection caustic and specular map to all texture maps, (also deleted the other ship(s) because of some specular errors and flaws)
For turn animations of all the armaments on this vessel click the following links bellow: (be sure to check them out
Type: Heavy battlecruiser, Horizon class.
classification: Super heavily armored, specialized in Ship to ship combat, fast engaging craft.
Engine cap: Very fast, has 28 quantum engines, 4 warp-drive modules (2 auxiliary) and 28 slipstream engines.
Efficiency: High, has a high cap of AA, a super structure against ramming and a double armored hull.
shields: The shields on most Eramon vessels are very powerful and very effective against energy type weapons and
fast projectile weapons, though slower type of weapons (rockets, torpedoes, small arms fire) have a change of getting past the shields.
weapon type: Energy, laser & kinetic.
Power Plant(s): Two third generation In-flux reactors, one transfusion core and several four Auxiliary in-flux reactors.
Length: (13) Km (along longest beam.) (7) Km (wingspan.) (1.5) Km (bottom to top.)
Performance: Warp for 8 days. FTL for 8 days,
Armament: 1000 Type-H4, Quad Cannons, 400 Type-H4, Devastator cannons, 400 Type-H4, Dual Pulsar Cannons,
120 Breacher drone launch pods. 80 Multi Excelled Laser Turrets, 34 Type-H4, punisher cannons, * = Type of experimental capital cannon.
Hangar bay and transport capacity: One big tail deck hangar bay 2km is length, the hanger functions as a fighter / troop transport deck
the ship also has four capital escape pots and allot of maintenance/emergency hatches.
Model made in: Google sketchup 8.
Rendered in: Kerkythea.
Render Time: 5 minutes on (Intel Core I7) 8 threads.
After effects added in: RW-paint, (sharpen, glow, watermark and text)
Total time spent making: months...